Navegação TCC Ciência da Computação por Assunto "Dungeon"
Resultados 1-1 de 1
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Procedural generation of cave-like maps for 2D top-down games
(2021) [Trabalho de conclusão de graduação]Procedural Content Generation (PCG) has been extensively used in game design. With it, game content can be created automatically with limited or indirect user input. This application of PCG is important in lowering the ...