Listar por tema "Global illumination"
Mostrando ítems 1-2 de 2
-
An approximation to multiple scattering in volumetric illumination towards real-time rendering
(2021) [Tesis de maestría]Many volumetric illumination techniques for volume rendering were developed through out the years. However, there are still many constraints regarding the computation of multiple scattering path tracing in real-time ... -
Real-time diffuse indirect illumination with virtual light meshes
(2017) [Tesis de maestría]Indirect illumination on a rendered scene can add a great deal to its visual quality, but it is also a costly operation. Therefore, a lot of research targets how to render indirect illumination in real-time. While powerful ...